Generating Systems

A series of workshops exploring the creation of generative artwork


  • 7th March 2020

  • 14th March 2020

What time

Various times



14-18 Broad Street,




£20–25 per session.

Concessions and bundle offer available. See below for details.

Explore techniques to create generative and computational artworks in a series of workshops led by expert artists and toolmakers.

Generating Systems

Near Now Studio member Matt Woodham presents a series of six workshops over two days, in which participants will learn a cross-section of cutting edge techniques.

You will learn to use specially designed software systems to create live, real-time video, interactive installations and generative art for multiple platforms, including Virtual Reality. Some workshops will also take place outside the computer, where you will build physical objects, systems and devices which will make audio signals visible and synthesise live video.

This events programme accompanies Sensing Systems, Matt Woodham's debut solo exhibition which takes place at Bonington Gallery in Feb–March 2020.

Dates & Times

Generating Systems workshops take place across two days:

  • Day 1: Sat 7 March 2020
  • Day 2: Sat 14 March 2020

Workshop sessions take place throughout the day from 10:30AM – 6:00PM. See the full schedules below.

For full details about all workshops visit

Day 1: Sat 7 March 2020

10:30AM – 12:30PM

  • TouchDesigner with Above&Below
  • Learn how to build a data-driven, real-time generative video system with Studio Above & Below.
  • Requirements: PC/Mac laptop and TouchDesigner (free for non-commercial use).

1:30PM – 3:30PM

  • RunwayML with Matt Woodham
  • An introduction to RunwayML, a platform which allows you to bring the power of artificial intelligence to your creative projects. Led by artist Matt Woodham.
  • Requirements: PC, Mac or Linux laptop and RunwayML (free beta version available).

4:00PM – 6:00PM

  • VDMX with Dan Tombs
  • Learn how to create visuals for live music and performance using VDMX. In this workshop you will learn about the creation of visuals alongside music; from the culture of visual performance, to creating video loops and audio reactivity. Led by artist Dan Tombs.
  • Requirements: Mac laptop and VDMX (free trial available).

Day 2: Sat 14 March 2020

10:30AM – 12:30PM

  • Fragment:Flow with Paul Fennell
  • Generate ’emergent’, organic visuals using reaction-diffusion systems with Fragment:Flow, an audio-reactive software system created in Max (Cycling ’74). Led by the creator of the software, Paul Fennell.
  • Requirements: PC or Mac laptop. Max 8.1.2 demo from

1:30PM – 3:30PM

  • Generative artwork in VR with Prefix Studios
  • Learn how a procedural, generative workflow can be employed for virtual reality platforms. Prefix studios will guide you through using the Unity game engine to create a unique visual experience for virtual reality headsets.
  • Requirements: PC or Mac laptop and Unity (free version for personal use available).

4:00PM – 6:00PM

  • Cymatics with Zach Walker
  • Learn how to uncover the hidden patterns within audio frequencies through the medium of non-newtonian fluids, powder and water. Play with different sound sources and witness how the visual dynamics change with synthesisers, tone generators or your voice in a microphone. Led by artist Zach Walker.


Workshop session tickets are available individually or as a discounted bundle offer.

Single sessions:

  • £25 full price
  • £20 concessions

Bundle offer:

Book to attend any 3 or more Generating Systems workshops and save £5 per ticket.

Available from Broadway’s box office in-person or by calling 0115 952 6611. Please email if you have any questions.

Sensing Systems

Matt Woodham presents his debut solo exhibition Sensing Systems at Bonington Gallery from 15 Feb – 28 Mar 2020.

Sensing Systems is a multidisciplinary exhibition and event programme celebrating the beauty of system dynamics in nature, and is supported using public funding by Arts Council England.

The gallery will be filled with a composition of connected installations, positioning visitors within a system of light, sound and motion. Visual and kinetic events will be sequenced by a central processing unit which distributes signals around the room. The audience can interact with the system, which alongside random data sources and a sensitivity to initial conditions, will create a unique experience for each viewer.

About the artist

Matt Woodham is an artist, designer and technologist whose practice evades disciplinary definition. After specialising in visual neuroscience during his degree, he channelled his skills and interests into generating auditory and visual experiences – including music videos, live visuals for club nights, light installations, and experimental websites.

In recent years, Woodham’s research into the complex systems of the brain has evolved into a broader interdisciplinary practice. Inspired by the emergent, irreducible states of perception, he utilises experimental techniques such as feedback loops, generative algorithms and randomness. He employs code and electronic circuits to exploit the liminal space between order and disorder. These processes reflect the common non-linear dynamics which are shared between systems of various scales – from quantum mechanics to the economy. He feels that harnessing nature’s mechanisms has the power to delight an audience.

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